Deus Ex Machina and ‘Lord of the Rings’

The latest Specs and the City – my ongoing column for Script Magazine – is live!

This time I’m taking a look at Deus Ex Machina, how it functions within your script, and what lessons you can take from the Lord of the Rings films and apply to your own writing.

Here’s a small piece of my column on Deus Ex Machina:
As screenwriters, we tend to be more than a bit sadistic when it comes to our characters. While the journey they embark on is at the heart of the story, it’s the obstacles we put in their way that make that story captivating to an audience. No one wants to spend two hours watching someone embark on a journey, have everything go according to plan, and then complete their goal with ease. No, as Nabokov famously said, “The writer’s job is to get the main character up a tree, and then once they are up there, throw rocks at them.” 

Clink the link if you’d like to read more about Deus Ex Machina!

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